Better loot, better rooms, better everything. The entire mansion has been generally reworked, instead of just the addition of a basement.The other 50% of the time, cartographers will trade maps to the tundra keep.Ī mangrove swamp village building Woodland Mansion Rework Has an explorer map traded by cartographers 50% of the time for 20-30 emeralds.Spawns the previously unused swamp villager variant.A new village variant that spawns in mangrove swamps.Those aren’t even all the additions in this update-just read through and see all we’ve done! Mangrove Swamp Village I reworked the entire ocean monument (again), woodland mansion, and added lots of uses for echo shards and other general improvements to the ancient city. Most of the additions this update have been focused around the theme of improving areas vanilla was sorely lacking in. There’s a lot of additions this time around, including two vanilla structure reworks, a new structure, a new potion type, a new mob, and tons of new items. This update is filled to the brim with content, so get ready for a long changelog. For “structures”, there’s the woodland mansion rework, the second ocean monument rework, and mangrove swamp villages. For “souls”, there’s the soul conductor, the new soul seer, echo shard renewability, and recovery compass rework. I present to you-1.1: Souls and Structures. I’ve been adding and tweaking and removing for months and months, and I’ve finally got a good final product. However, now I’m finally ready to release the actual full thing after way too long. These betas have been almost like mini versions of full releases in their level of quality. However, on the other hand, I’ve been getting better at maintaining the quality of the betas so they’re less experimental than the betas I’ve had in the past. Although puzzles and resource management are involved throughout the story, gameplay is kept simple to provide an accessible experience.It’s been almost a year since the last non-beta update. Enjoy the Story at Your Own Pace – OPUS: Echo of Starsong is a narrative-driven game.Help the crew travel through the territories of different factions, as they gather intel on the fabled lumen. Travel Across a Lawless Solar System – The story’s main setting, Thousand Peaks, has been in a state of chaos ever since the Lumen War. Uncover the troubled history of this solar system as you get to know each character.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |